tram
Procs | |
Initialize | the tram has a few objects mapped onto it at roundstart, by default many of those objects have unwanted properties for example grilles and windows have the atmos_sensitive element applied to them, which makes them register to themselves moving to re register signals onto the turf via connect_loc. this is bad and dumb since it makes the tram more expensive to move. |
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Proc Details
Initialize
the tram has a few objects mapped onto it at roundstart, by default many of those objects have unwanted properties for example grilles and windows have the atmos_sensitive element applied to them, which makes them register to themselves moving to re register signals onto the turf via connect_loc. this is bad and dumb since it makes the tram more expensive to move.
if you map something on to the tram, make SURE if possible that it doesnt have anythign reacting to its own movement it will make the tram more expensive to move and we dont want that because we dont want to return to the days where the tram took a third of the tick per movement when its just carrying its default mapped in objects