suit_storage_unit
Vars | |
breakout_time | How long it takes to break out of the SSU. |
---|---|
charge_rate | How fast it charges cells in a suit |
helmet_type | What type of space helmet the unit starts with when spawned. |
locked | If the SSU's doors are locked closed. Can be toggled manually via the UI, but is also locked automatically when the UV decontamination sequence is running. |
mask_type | What type of breathmask the unit starts with when spawned. |
message_cooldown | Cooldown for occupant breakout messages via relaymove() |
mod_type | What type of MOD the unit starts with when spawned. |
safeties | If the safety wire is cut/pulsed, the SSU can run the decontamination sequence while occupied by a mob. The mob will be burned during every cycle of cook(). |
storage_type | What type of additional item the unit starts with when spawned. |
suit_type | What type of spacesuit the unit starts with when spawned. |
uv | If UV decontamination sequence is running. See cook() |
uv_cycles | How many cycles remain for the decontamination sequence. |
uv_super | If the hack wire is cut/pulsed. Modifies effects of cook() |
Procs | |
cook | UV decontamination sequence. Duration is determined by the uv_cycles var. Effects determined by the uv_super var. |
Var Details
breakout_time
How long it takes to break out of the SSU.
charge_rate
How fast it charges cells in a suit
helmet_type
What type of space helmet the unit starts with when spawned.
locked
If the SSU's doors are locked closed. Can be toggled manually via the UI, but is also locked automatically when the UV decontamination sequence is running.
mask_type
What type of breathmask the unit starts with when spawned.
message_cooldown
Cooldown for occupant breakout messages via relaymove()
mod_type
What type of MOD the unit starts with when spawned.
safeties
If the safety wire is cut/pulsed, the SSU can run the decontamination sequence while occupied by a mob. The mob will be burned during every cycle of cook().
storage_type
What type of additional item the unit starts with when spawned.
suit_type
What type of spacesuit the unit starts with when spawned.
uv
If UV decontamination sequence is running. See cook()
uv_cycles
How many cycles remain for the decontamination sequence.
uv_super
If the hack wire is cut/pulsed. Modifies effects of cook()
- If FALSE, decontamination sequence will clear radiation for all atoms (and their contents) contained inside the unit, and burn any mobs inside.
- If TRUE, decontamination sequence will delete all items contained within, and if occupied by a mob, intensifies burn damage delt. All wires will be cut at the end.
Proc Details
cook
UV decontamination sequence. Duration is determined by the uv_cycles var. Effects determined by the uv_super var.
- If FALSE, all atoms (and their contents) contained are cleared of radiation. If a mob is inside, they are burned every cycle.
- If TRUE, all items contained are destroyed, and burn damage applied to the mob is increased. All wires will be cut at the end. All atoms still inside at the end of all cycles are ejected from the unit.