capture_the_flag
![code/modules/capture_the_flag/ctf_game.dm 222](git.png)
Vars | |
ctf_gear | assoc list for classes. If there's only one, it'll just equip. Otherwise, it lets you pick which outfit! |
---|---|
ctf_landmark | This variable is needed because of ctf shitcode + we need to make sure we're deleting the current ctf landmark that spawned us in and not a new one. |
spawned_mobs | assoc list: mob = outfit datum (class) |
Var Details
ctf_gear
![code/modules/capture_the_flag/ctf_game.dm 246](git.png)
assoc list for classes. If there's only one, it'll just equip. Otherwise, it lets you pick which outfit!
ctf_landmark
![code/modules/capture_the_flag/ctf_game.dm 260](git.png)
This variable is needed because of ctf shitcode + we need to make sure we're deleting the current ctf landmark that spawned us in and not a new one.
spawned_mobs
![code/modules/capture_the_flag/ctf_game.dm 242](git.png)
assoc list: mob = outfit datum (class)