resonator

Resonator
Vars | |
adding_failure | the number that is added to the failure_prob, which is the probability of whether it will spread or not |
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fieldlimit | the number of fields the resonator is allowed to have at once |
fields | the list of currently active fields from this resonator |
mode | the mode of the resonator; has three modes: auto (1), manual (2), and matrix (3) |
quick_burst_mod | How efficient it is in manual mode. Yes, we lower the damage cuz it's gonna be used for mobhunt |
Var Details
adding_failure

the number that is added to the failure_prob, which is the probability of whether it will spread or not
fieldlimit

the number of fields the resonator is allowed to have at once
fields

the list of currently active fields from this resonator
mode

the mode of the resonator; has three modes: auto (1), manual (2), and matrix (3)
quick_burst_mod

How efficient it is in manual mode. Yes, we lower the damage cuz it's gonna be used for mobhunt