light
Vars | |
base_state | Base icon state for each bulb types |
---|---|
bulb_outer_range | How much light it gives off |
rigged | True if rigged to explode |
status | LIGHT_OK, LIGHT_BURNED or LIGHT_BROKEN |
switchcount | Number of times switched on and off |
Procs | |
on_reagent_change | Handles rigging the cell if it contains enough plasma. |
on_reagents_del | Handles the reagent holder datum being deleted for some reason. Probably someone making pizza lights. |
Var Details
base_state
Base icon state for each bulb types
bulb_outer_range
How much light it gives off
rigged
True if rigged to explode
status
LIGHT_OK, LIGHT_BURNED or LIGHT_BROKEN
switchcount
Number of times switched on and off
Proc Details
on_reagent_change
Handles rigging the cell if it contains enough plasma.
on_reagents_del
Handles the reagent holder datum being deleted for some reason. Probably someone making pizza lights.