light
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Vars | |
base_state | Base icon state for each bulb types |
---|---|
bulb_outer_range | How much light it gives off |
rigged | True if rigged to explode |
status | LIGHT_OK, LIGHT_BURNED or LIGHT_BROKEN |
switchcount | Number of times switched on and off |
Procs | |
on_reagent_change | Handles rigging the cell if it contains enough plasma. |
on_reagents_del | Handles the reagent holder datum being deleted for some reason. Probably someone making pizza lights. |
Var Details
base_state
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Base icon state for each bulb types
bulb_outer_range
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How much light it gives off
rigged
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True if rigged to explode
status
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LIGHT_OK, LIGHT_BURNED or LIGHT_BROKEN
switchcount
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Number of times switched on and off
Proc Details
on_reagent_change
Handles rigging the cell if it contains enough plasma.
on_reagents_del
Handles the reagent holder datum being deleted for some reason. Probably someone making pizza lights.