automatic
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Vars | |
selector_switch_icon | fire selector position. 1 = semi, 2 = burst. anything past that can vary between guns. |
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Procs | |
update_overlays | if it has an icon for a selector switch indicating current firemode. |
Var Details
selector_switch_icon
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fire selector position. 1 = semi, 2 = burst. anything past that can vary between guns.
Proc Details
update_overlays
if it has an icon for a selector switch indicating current firemode.