fish
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Vars | |
aquarium_vc_color | If present aquarium visual will be this color |
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available_in_random_cases | Should this fish spawn in random fish cases |
breeding_timeout | How long it takes to produce new fish |
dedicated_in_aquarium_icon_state | If present this icon will be used for in-aquarium visual for the fish instead of icon_state |
feeding_frequency | How often the fish needs to be fed |
fillet_type | Fish autogenerated from this behaviour will be processable into this |
food | What type of reagent this fish needs to be fed. |
health | Current fish health. Dies at 0. |
last_breeding | Last time new fish was created |
last_feeding | Time of last feedeing |
random_case_rarity | How rare this fish is in the random cases |
required_fluid_type | Required fluid type for this fish to live. |
required_temperature_max | Maximum possible temperature for the fish to live. |
required_temperature_min | Required minimum temperature for the fish to live. |
show_in_catalog | Should this fish type show in fish catalog |
source_height | Original height of aquarium visual icon - used to calculate scaledown factor |
source_width | Original width of aquarium visual icon - used to calculate scaledown factor |
sprite_height | Resulting height of aquarium visual icon - default size of "fish_greyscale" state |
sprite_width | Resulting width of aquarium visual icon - default size of "fish_greyscale" state |
stable_population | Won't breed more than this amount in single aquarium. |
status | Fish status |
Procs | |
attack_reaction | Our aquarium is hit with stuff |
on_temp_animation | Refreshes flopping animation after temporary animation finishes |
proper_environment | Checks if our current environment lets us live. |
start_flopping | Starts flopping animation |
stop_flopping | Stops flopping animation |
Var Details
aquarium_vc_color
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If present aquarium visual will be this color
available_in_random_cases
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Should this fish spawn in random fish cases
breeding_timeout
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How long it takes to produce new fish
dedicated_in_aquarium_icon_state
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If present this icon will be used for in-aquarium visual for the fish instead of icon_state
feeding_frequency
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How often the fish needs to be fed
fillet_type
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Fish autogenerated from this behaviour will be processable into this
food
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What type of reagent this fish needs to be fed.
health
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Current fish health. Dies at 0.
last_breeding
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Last time new fish was created
last_feeding
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Time of last feedeing
random_case_rarity
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How rare this fish is in the random cases
required_fluid_type
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Required fluid type for this fish to live.
required_temperature_max
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Maximum possible temperature for the fish to live.
required_temperature_min
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Required minimum temperature for the fish to live.
show_in_catalog
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Should this fish type show in fish catalog
source_height
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Original height of aquarium visual icon - used to calculate scaledown factor
source_width
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Original width of aquarium visual icon - used to calculate scaledown factor
sprite_height
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Resulting height of aquarium visual icon - default size of "fish_greyscale" state
sprite_width
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Resulting width of aquarium visual icon - default size of "fish_greyscale" state
stable_population
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Won't breed more than this amount in single aquarium.
status
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Fish status
Proc Details
attack_reaction
Our aquarium is hit with stuff
on_temp_animation
Refreshes flopping animation after temporary animation finishes
proper_environment
Checks if our current environment lets us live.
start_flopping
Starts flopping animation
stop_flopping
Stops flopping animation