banana_shoes
Vars | |
always_noslip | If TRUE, we will always have the noslip trait no matter whether they're on or off |
---|---|
banana_type | Typepath of created banana |
material_per_banana | How many materials we consume per banana created |
on | Whether the clown shoes are active (spawning bananas) |
Var Details
always_noslip
If TRUE, we will always have the noslip trait no matter whether they're on or off
banana_type
Typepath of created banana
material_per_banana
How many materials we consume per banana created
on
Whether the clown shoes are active (spawning bananas)