banana_shoes
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Vars | |
always_noslip | If TRUE, we will always have the noslip trait no matter whether they're on or off |
---|---|
banana_type | Typepath of created banana |
material_per_banana | How many materials we consume per banana created |
on | Whether the clown shoes are active (spawning bananas) |
Var Details
always_noslip

If TRUE, we will always have the noslip trait no matter whether they're on or off
banana_type

Typepath of created banana
material_per_banana
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How many materials we consume per banana created
on

Whether the clown shoes are active (spawning bananas)