wiremod_gun
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Vars | |
shooter | The shooter |
---|---|
shot | The entity being shot |
signal | Called when a projectile hits |
Procs | |
handle_chamber | Called when the shell item processes a new chamber |
handle_shot | Called when the shell item shoots something |
Var Details
shooter
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The shooter
shot
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The entity being shot
signal
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Called when a projectile hits
Proc Details
handle_chamber
Called when the shell item processes a new chamber
handle_shot
Called when the shell item shoots something