wiremod_gun
Vars | |
shooter | The shooter |
---|---|
shot | The entity being shot |
signal | Called when a projectile hits |
Procs | |
handle_chamber | Called when the shell item processes a new chamber |
handle_shot | Called when the shell item shoots something |
Var Details
shooter
The shooter
shot
The entity being shot
signal
Called when a projectile hits
Proc Details
handle_chamber
Called when the shell item processes a new chamber
handle_shot
Called when the shell item shoots something