head
FACIAL HAIR CHECKS START FACIAL HAIR CHECKS END HAIR CHECKS START HAIR CHECKS END
Vars | |
can_ingest_reagents | See [mob/living/proc/has_mouth()] |
---|---|
eye_sclera | Render sclera for this species? |
facial_gradient_overlay | The image for facial hair gradient |
facial_hair_hidden | Is the facial hair currently hidden by something? |
facial_overlay | The image for face hair |
fixed_hair_color | An override that cannot be cleared under any circumstances |
hair_color | Hair colour and style |
hair_color_source | Hair color source |
hair_gradient_overlay | The image for hair gradient |
hair_hidden | Is the hair currently hidden by something? |
hair_overlay | The image for hair |
legal_hairstyles | The global list of hairstyles allowed on this head. Populated by proc/set_global_hairstyles. |
override_hair_color | An override color that can be cleared later. |
show_debrained | Draw this head as "debrained" |
show_organs_on_examine | Do we show the information about missing organs upon being examined? Defaults to TRUE, useful for Dullahan heads. |
Procs | |
update_hair_and_lips | Part of update_limb() , this proc does what the name implies. |
Var Details
can_ingest_reagents
See [mob/living/proc/has_mouth()]
eye_sclera
Render sclera for this species?
facial_gradient_overlay
The image for facial hair gradient
facial_hair_hidden
Is the facial hair currently hidden by something?
facial_overlay
The image for face hair
fixed_hair_color
An override that cannot be cleared under any circumstances
hair_color
Hair colour and style
hair_color_source
Hair color source
hair_gradient_overlay
The image for hair gradient
hair_hidden
Is the hair currently hidden by something?
hair_overlay
The image for hair
legal_hairstyles
The global list of hairstyles allowed on this head. Populated by proc/set_global_hairstyles.
override_hair_color
An override color that can be cleared later.
show_debrained
Draw this head as "debrained"
show_organs_on_examine
Do we show the information about missing organs upon being examined? Defaults to TRUE, useful for Dullahan heads.
Proc Details
update_hair_and_lips
Part of update_limb()
, this proc does what the name implies.