flash
Vars | |
flashing | Whether we currently have the flashing overlay. |
---|---|
flashing_overlay | The overlay we use for flashing. |
Procs | |
calculate_deviation | Handles the directionality of the attack |
flash_carbon | Handles actual flashing part of the attack |
terrible_conversion_proc | Converts the victim to revs |
Var Details
flashing
Whether we currently have the flashing overlay.
flashing_overlay
The overlay we use for flashing.
Proc Details
calculate_deviation
Handles the directionality of the attack
Returns the amount of 'deviation', 0 being facing eachother, 1 being sideways, 2 being facing away from eachother. Arguments:
- victim - Victim
- attacker - Attacker
flash_carbon
Handles actual flashing part of the attack
This proc is awful in every sense of the way, someone should definately refactor this whole code. Arguments:
- M - Victim
- user - Attacker
- confusion_duration - handles the amount of confusion it gives you
- targeted - determines if it was aoe or targeted
- generic_message - checks if it should display default message.
terrible_conversion_proc
Converts the victim to revs
Arguments:
- victim - Victim
- aggressor - Attacker