Daedalus Dock - Modules - TypesVar Details - Proc Details

powerup

Vars

lifetimeHow long the powerup stays on the ground, if no value it will stay forever
pickup_messageMessage given when powerup is picked up
pickup_soundSound played when powerup is picked up
respawn_cooldownCooldown for the powerup to respawn after it's been used
respawn_timeHow long in deciseconds it will take for the powerup to respawn, if no value it won't respawn

Procs

triggerTriggers the effect of the powerup on the target, returns FALSE if the target is not /mob/living, is dead or the cooldown hasn't finished, returns TRUE otherwise

Var Details

lifetime

How long the powerup stays on the ground, if no value it will stay forever

pickup_message

Message given when powerup is picked up

pickup_sound

Sound played when powerup is picked up

respawn_cooldown

Cooldown for the powerup to respawn after it's been used

respawn_time

How long in deciseconds it will take for the powerup to respawn, if no value it won't respawn

Proc Details

trigger

Triggers the effect of the powerup on the target, returns FALSE if the target is not /mob/living, is dead or the cooldown hasn't finished, returns TRUE otherwise