Daedalus Dock - Modules - TypesVar Details

shrapnel

These mines spawn pellet_clouds around them when triggered

Vars

shrapnel_magnitudeBroadly, how many pellets we're spawning, the total is n! - (n-1)! pellets, so don't set it too high. For reference, 15 is probably pushing it at MAX
shrapnel_typeThe type of projectiles we're shooting out of this
shred_triggererIf TRUE, we spawn extra pellets to eviscerate the person who stepped on it, otherwise it just spawns a ring of pellets around the tile we're on (making setting it off an offensive move)

Var Details

shrapnel_magnitude

Broadly, how many pellets we're spawning, the total is n! - (n-1)! pellets, so don't set it too high. For reference, 15 is probably pushing it at MAX

shrapnel_type

The type of projectiles we're shooting out of this

shred_triggerer

If TRUE, we spawn extra pellets to eviscerate the person who stepped on it, otherwise it just spawns a ring of pellets around the tile we're on (making setting it off an offensive move)