start

Vars | |
delete_after_roundstart | Does what it says on the tin. |
---|---|
delete_if_marked_atom_deleted | Does this delete itself if the marked atom is deleted? |
high_priority | If TRUE, this will be used over other landmarks first. |
marked_atom | The atom we're tracking. |
used | Tracks if this spawn has been used or not. |
Procs | |
find_marked_atom | Returns the landmark atom. Allows job landmarks to define the actual atom to call JoinPlayerHere() on. |
get_spawn_location | Call this to get the actual spawn location of the atom. |
Var Details
delete_after_roundstart

Does what it says on the tin.
delete_if_marked_atom_deleted

Does this delete itself if the marked atom is deleted?
high_priority

If TRUE, this will be used over other landmarks first.
marked_atom

The atom we're tracking.
used

Tracks if this spawn has been used or not.
Proc Details
find_marked_atom
Returns the landmark atom. Allows job landmarks to define the actual atom to call JoinPlayerHere() on.
get_spawn_location
Call this to get the actual spawn location of the atom.