phased_mob
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Vars | |
jaunter | The movable which's jaunting in this dummy |
---|---|
movedelay | The delay between moves while jaunted |
movespeed | The speed of movement while jaunted |
Procs | |
deleteself | React to signals by deleting the effect. Used for bloodcrawl. |
eject_jaunter | Removes [jaunter] from our phased mob |
phased_check | Checks if the conditions are valid to be able to phase. Returns a turf destination if positive. |
set_jaunter | Sets [new_jaunter] as our jaunter, forcemoves them into our contents |
Var Details
jaunter
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The movable which's jaunting in this dummy
movedelay
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The delay between moves while jaunted
movespeed
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The speed of movement while jaunted
Proc Details
deleteself
React to signals by deleting the effect. Used for bloodcrawl.
eject_jaunter
Removes [jaunter] from our phased mob
phased_check
Checks if the conditions are valid to be able to phase. Returns a turf destination if positive.
set_jaunter
Sets [new_jaunter] as our jaunter, forcemoves them into our contents