phased_mob
Vars | |
jaunter | The movable which's jaunting in this dummy |
---|---|
movedelay | The delay between moves while jaunted |
movespeed | The speed of movement while jaunted |
Procs | |
deleteself | React to signals by deleting the effect. Used for bloodcrawl. |
eject_jaunter | Removes [jaunter] from our phased mob |
phased_check | Checks if the conditions are valid to be able to phase. Returns a turf destination if positive. |
set_jaunter | Sets [new_jaunter] as our jaunter, forcemoves them into our contents |
Var Details
jaunter
The movable which's jaunting in this dummy
movedelay
The delay between moves while jaunted
movespeed
The speed of movement while jaunted
Proc Details
deleteself
React to signals by deleting the effect. Used for bloodcrawl.
eject_jaunter
Removes [jaunter] from our phased mob
phased_check
Checks if the conditions are valid to be able to phase. Returns a turf destination if positive.
set_jaunter
Sets [new_jaunter] as our jaunter, forcemoves them into our contents