Daedalus Dock - Modules - TypesVar Details - Proc Details

blood

Vars

blood_merge_into_otherWhat decals can we merge into
blood_merge_into_usWhat decals can merge into us
dry_durationHow long should it take for blood to dry?
drytimeWorld.time + dry_duration
emissive_vis_overlayEmissive vis contents object for fluorescence.
fluorescent_on_washIf washed by anything that doesn't delete it, does it become fluorescent?

Procs

dryThis is what actually "dries" the blood. Returns true if it's all out of blood to dry, and false otherwise

Var Details

blood_merge_into_other

What decals can we merge into

blood_merge_into_us

What decals can merge into us

dry_duration

How long should it take for blood to dry?

drytime

World.time + dry_duration

emissive_vis_overlay

Emissive vis contents object for fluorescence.

fluorescent_on_wash

If washed by anything that doesn't delete it, does it become fluorescent?

Proc Details

dry

This is what actually "dries" the blood. Returns true if it's all out of blood to dry, and false otherwise