brimdemon
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Vars | |
beamparts | A list of all the beam parts. |
---|---|
firing | Are we charging/firing? If yes stops our movement. |
Procs | |
end_laser | Deletes all the brimbeam parts and sets variables back to their initial ones. |
fire_laser | Fires a brimbeam, getting a line of turfs between it and the direction to the target and creating a brimbeam effect on every one of them. |
Var Details
beamparts
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A list of all the beam parts.
firing
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Are we charging/firing? If yes stops our movement.
Proc Details
end_laser
Deletes all the brimbeam parts and sets variables back to their initial ones.
fire_laser
Fires a brimbeam, getting a line of turfs between it and the direction to the target and creating a brimbeam effect on every one of them.