Daedalus Dock - Modules - TypesVar Details

sprite_accessory

Vars

centerShould we center the sprite?
color_srcCurrently only used by mutantparts so don't worry about hair and stuff. This is the source that this accessory will get its color from. Default is MUTCOLOR, but can also be HAIR, FACEHAIR, EYECOLOR and 0 if none.
dimension_xThe width of the sprite in pixels. Used to center it if necessary.
dimension_yThe height of the sprite in pixels. Used to center it if necessary.
em_blockShould this sprite block emissives?
genderDetermines if the accessory will be skipped or included in random hair generations.
gender_specificSomething that can be worn by either gender, but looks different on each.
hasinnerDecides if this sprite has an "inner" part, such as the fleshy parts on ears.
iconThe icon file the accessory is located in.
icon_stateThe icon_state of the accessory.
lockedIs this part locked from roundstart selection? Used for parts that apply effects.
nameThe preview name of the accessory.
use_staticDetermines if the accessory will be skipped by color preferences.

Var Details

center

Should we center the sprite?

color_src

Currently only used by mutantparts so don't worry about hair and stuff. This is the source that this accessory will get its color from. Default is MUTCOLOR, but can also be HAIR, FACEHAIR, EYECOLOR and 0 if none.

dimension_x

The width of the sprite in pixels. Used to center it if necessary.

dimension_y

The height of the sprite in pixels. Used to center it if necessary.

em_block

Should this sprite block emissives?

gender

Determines if the accessory will be skipped or included in random hair generations.

gender_specific

Something that can be worn by either gender, but looks different on each.

hasinner

Decides if this sprite has an "inner" part, such as the fleshy parts on ears.

icon

The icon file the accessory is located in.

icon_state

The icon_state of the accessory.

locked

Is this part locked from roundstart selection? Used for parts that apply effects.

name

The preview name of the accessory.

use_static

Determines if the accessory will be skipped by color preferences.