Daedalus Dock - Modules - TypesVar Details - Proc Details

Religious Sects

Religious Sects are a way to convert the fun of having an active 'god' (admin) to code-mechanics so you aren't having to press adminwho.

Sects are not meant to overwrite the fun of choosing a custom god/religion, but meant to enhance it. The idea is that Space Jesus (or whoever you worship) can be an evil bloodgod who takes the lifeforce out of people, a nature lover, or all things righteous and good. You decide!

Vars

active_ritesCurrently Active (non-deleted) rites
alignmentholder for alignments.
altar_iconChanges the Altar of Gods icon
altar_icon_stateChanges the Altar of Gods icon_state
candle_overlayWhether the structure has CANDLE OVERLAYS!
default_item_favorThe default value for an item that can be sacrificed
descOpening message when someone gets converted
desired_itemsTurns into 'desired_items_typecache', and is optionally assoc'd to sacrifice instructions if needed.
desired_items_typecacheAutopopulated by desired_items
favorThe Sect's 'Mana'
invalidating_qualitiesspecies traits that block you from picking
max_favorThe max amount of favor the sect can have
nameName of the religious sect
quoteFlavorful quote given about the sect, used in tgui
rites_listLists of rites by type. Converts itself into a list of rites with "name - desc (favor_cost)" = type
starterDoes this require something before being available as an option?
tgui_iconTgui icon used by this sect - https://fontawesome.com/icons

Procs

adjust_favorAdjust Favor by a certain amount. Can provide optional features based on a user. Returns actual amount added/removed
can_sacrificeReturns TRUE if the item can be sacrificed. Can be modified to fit item being tested as well as person offering. Returning TRUE will stop the attackby sequence and proceed to on_sacrifice.
on_conversionActivates once selected and on newjoins, oriented around people who become holy.
on_riteuseActivates when an individual uses a rite. Can provide different/additional benefits depending on the user.
on_sacrificeActivates when the sect sacrifices an item. This proc has NO bearing on the attackby sequence of other objects when used in conjunction with the religious_tool component.
on_selectActivates once selected
sect_blessReplaces the bible's bless mechanic. Return TRUE if you want to not do the brain hit.
set_favorSets favor to a specific amount. Can provide optional features based on a user.
tool_examineReturns a description for religious tools

Var Details

active_rites

Currently Active (non-deleted) rites

alignment

holder for alignments.

altar_icon

Changes the Altar of Gods icon

altar_icon_state

Changes the Altar of Gods icon_state

candle_overlay

Whether the structure has CANDLE OVERLAYS!

default_item_favor

The default value for an item that can be sacrificed

desc

Opening message when someone gets converted

desired_items

Turns into 'desired_items_typecache', and is optionally assoc'd to sacrifice instructions if needed.

desired_items_typecache

Autopopulated by desired_items

favor

The Sect's 'Mana'

invalidating_qualities

species traits that block you from picking

max_favor

The max amount of favor the sect can have

name

Name of the religious sect

quote

Flavorful quote given about the sect, used in tgui

rites_list

Lists of rites by type. Converts itself into a list of rites with "name - desc (favor_cost)" = type

starter

Does this require something before being available as an option?

tgui_icon

Tgui icon used by this sect - https://fontawesome.com/icons

Proc Details

adjust_favor

Adjust Favor by a certain amount. Can provide optional features based on a user. Returns actual amount added/removed

can_sacrifice

Returns TRUE if the item can be sacrificed. Can be modified to fit item being tested as well as person offering. Returning TRUE will stop the attackby sequence and proceed to on_sacrifice.

on_conversion

Activates once selected and on newjoins, oriented around people who become holy.

on_riteuse

Activates when an individual uses a rite. Can provide different/additional benefits depending on the user.

on_sacrifice

Activates when the sect sacrifices an item. This proc has NO bearing on the attackby sequence of other objects when used in conjunction with the religious_tool component.

on_select

Activates once selected

sect_bless

Replaces the bible's bless mechanic. Return TRUE if you want to not do the brain hit.

set_favor

Sets favor to a specific amount. Can provide optional features based on a user.

tool_examine

Returns a description for religious tools