Daedalus Dock - Modules - TypesVar Details

mob_transformation

Traits for plants that can be activated to turn into a mob.

Vars

awakeningWhether our attatched plant is currently waking up or not.
dangerousWhether mobs spawned by this trait are dangerous or not.
killer_plantThe typepath to what mob spawns from this plant.
mob_health_multiplierSpawned mob's health = this multiplier * seed endurance.
mob_melee_multiplierSpawned mob's melee damage = this multiplier * seed potency.
mob_speed_multiplierSpawned mob's move delay = this multiplier * seed potency.

Var Details

awakening

Whether our attatched plant is currently waking up or not.

dangerous

Whether mobs spawned by this trait are dangerous or not.

killer_plant

The typepath to what mob spawns from this plant.

mob_health_multiplier

Spawned mob's health = this multiplier * seed endurance.

mob_melee_multiplier

Spawned mob's melee damage = this multiplier * seed potency.

mob_speed_multiplier

Spawned mob's move delay = this multiplier * seed potency.