movespeed_modifier
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Vars | |
blacklisted_movetypes | Movetypes this never applies to |
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conflicts_with | Other modification datums this conflicts with. |
id | Unique ID. You can never have different modifications with the same ID. By default, this SHOULD NOT be set. Only set it for cases where you're dynamically making modifiers/need to have two types overwrite each other. If unset, uses path (converted to text) as ID. |
movetypes | Movetypes this applies to |
priority | Higher ones override lower priorities. This is NOT used for ID, ID must be unique, if it isn't unique the newer one overwrites automatically if overriding. |
slowdown | How many deciseconds of delay to add between each movement. Can be negative. |
variable | Whether or not this is a variable modifier. Variable modifiers can NOT be ever auto-cached. ONLY CHECKED VIA INITIAL(), EFFECTIVELY READ ONLY (and for very good reason) |
Var Details
blacklisted_movetypes
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Movetypes this never applies to
conflicts_with
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Other modification datums this conflicts with.
id
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Unique ID. You can never have different modifications with the same ID. By default, this SHOULD NOT be set. Only set it for cases where you're dynamically making modifiers/need to have two types overwrite each other. If unset, uses path (converted to text) as ID.
movetypes
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Movetypes this applies to
priority
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Higher ones override lower priorities. This is NOT used for ID, ID must be unique, if it isn't unique the newer one overwrites automatically if overriding.
slowdown
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How many deciseconds of delay to add between each movement. Can be negative.
variable
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Whether or not this is a variable modifier. Variable modifiers can NOT be ever auto-cached. ONLY CHECKED VIA INITIAL(), EFFECTIVELY READ ONLY (and for very good reason)