jungle_generator

Spawning isn't done in procs to save on overhead on the 60k turfs we're going through.
Vars | |
perlin_zoom | Used to select "zoom" level into the perlin noise, higher numbers result in slower transitions |
---|---|
possible_biomes | 2D list of all biomes based on heat and humidity combos. |
Procs | |
generate_terrain | Seeds the rust-g perlin noise with a random number. |
Var Details
perlin_zoom

Used to select "zoom" level into the perlin noise, higher numbers result in slower transitions
possible_biomes

2D list of all biomes based on heat and humidity combos.
Proc Details
generate_terrain
Seeds the rust-g perlin noise with a random number.