blood_walk 
Blood walk, a bespoke element that causes you to make blood wherever you walk.
Vars | |
| blood_spawn_chance | The chance of spawning blood whenever walking |
|---|---|
| blood_type | A unique blood type we might want to spread |
| sound_played | The sound that plays when we spread blood. |
| sound_volume | How loud will the sound be, if there is one. |
| target_dir_change | Should the decal face the direction of the target |
Procs | |
| spread_blood | Spawns blood (if possible) under the source, and plays a sound effect (if any) |
Var Details
blood_spawn_chance 
The chance of spawning blood whenever walking
blood_type 
A unique blood type we might want to spread
sound_played 
The sound that plays when we spread blood.
sound_volume 
How loud will the sound be, if there is one.
target_dir_change 
Should the decal face the direction of the target
Proc Details
spread_blood
Spawns blood (if possible) under the source, and plays a sound effect (if any)