freezing

A factory which produces light blue, transparent smoke and a blast that chills every turf in the area.
Vars | |
blast | The radius in which to chill every open turf. |
---|---|
distcheck | Whether to make sure each affected turf is actually within range before cooling it. |
temperature | The temperature to set the turfs air temperature to. |
weldvents | Whether to weld every vent and air scrubber in the affected area shut. |
Procs | |
Chilled | Chills an open turf. |
Var Details
blast

The radius in which to chill every open turf.
distcheck

Whether to make sure each affected turf is actually within range before cooling it.
temperature

The temperature to set the turfs air temperature to.
weldvents

Whether to weld every vent and air scrubber in the affected area shut.
Proc Details
Chilled
Chills an open turf.
Forces the air temperature to a specific value. Transmutes all of the plasma in the air into nitrogen. Extinguishes all fires and burning objects/mobs in the turf. May freeze all vents and vent scrubbers shut.
Arguments:
- chilly: The open turf to chill