radiation
Vars | |
processing | A list of radiation sources (/datum/radiation_pulse_information) that have yet to process.
Do not interact with this directly, use radiation_pulse instead. |
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Procs | |
can_irradiate_basic | Returns whether or not the target can be irradiated by any means. Does not check for clothing. |
irradiate | Perceived chance of target getting irradiated. Intensity variable which will describe the radiation pulse. It is used by perceived intensity, which diminishes over range. The chance of the target getting irradiated is determined by perceived_intensity. Intensity is calculated so that the chance of getting irradiated at half of the max range is the same as the chance parameter. Diminishes over range. Used by perceived chance, which is the actual chance to get irradiated. Will attempt to irradiate the given target, limited through IC means, such as radiation protected clothing. |
wearing_rad_protected_clothing | Returns whether or not the human is covered head to toe in rad-protected clothing. |
Var Details
processing
A list of radiation sources (/datum/radiation_pulse_information) that have yet to process.
Do not interact with this directly, use radiation_pulse
instead.
Proc Details
can_irradiate_basic
Returns whether or not the target can be irradiated by any means. Does not check for clothing.
irradiate
Perceived chance of target getting irradiated. Intensity variable which will describe the radiation pulse. It is used by perceived intensity, which diminishes over range. The chance of the target getting irradiated is determined by perceived_intensity. Intensity is calculated so that the chance of getting irradiated at half of the max range is the same as the chance parameter. Diminishes over range. Used by perceived chance, which is the actual chance to get irradiated. Will attempt to irradiate the given target, limited through IC means, such as radiation protected clothing.
wearing_rad_protected_clothing
Returns whether or not the human is covered head to toe in rad-protected clothing.