master 
Vars | |
current_initializing_subsystem | During initialization, will be the instanced subsytem that is currently initializing. Outside of initialization, returns null. |
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current_runlevel | for scheduling different subsystems for different stages of the round |
current_ticklimit | current tick limit, assigned before running a subsystem. used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits |
init_stage_completed | Most recent init stage to complete init. |
iteration | How many times have we ran |
last_profiled | The last decisecond we force dumped profiling information Used to avoid spamming profile reads since they can be expensive (string memes) |
last_run | world.time of last fire, for tracking lag outside of the mc |
last_type_processed | The type of the last subsystem to be fire()'d. |
make_runtime | makes the mc main loop runtime |
map_loading | Are we loading in a new map? |
olddrift | Tickdrift as of last tick, w no averaging going on |
processing | Are we processing (higher values increase the processing delay by n ticks) |
queue_head | Start of queue linked list |
queue_tail | End of queue linked list (used for appending to the list) |
skip_ticks | Only run ticker subsystems for the next n ticks. |
sleep_delta | How long is the MC sleeping between runs, read only (set by Loop() based off of anti-tick-contention heuristics) |
stack_end_detector | Stack end detector to detect stack overflows that kill the mc's main loop |
subsystems | List of subsystems to process(). |
Procs | |
AttemptProfileDump | Attempts to dump our current profile info into a file, triggered if the MC thinks shit is going down Accepts a delay in deciseconds of how long ago our last dump can be, this saves causing performance problems ourselves |
RunQueue | RunQueue - Run thru the queue of subsystems to run, running them while balancing out their allocated tick precentage Returns 0 if runtimed, a negitive number for logic errors, and a positive number if the operation completed without errors |
laggy_byond_map_update_incoming | Warns us that the end of tick byond map_update will be laggier then normal, so that we can just skip running subsystems this tick. |
Var Details
current_initializing_subsystem 
During initialization, will be the instanced subsytem that is currently initializing. Outside of initialization, returns null.
current_runlevel 
for scheduling different subsystems for different stages of the round
current_ticklimit 
current tick limit, assigned before running a subsystem. used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits
init_stage_completed 
Most recent init stage to complete init.
iteration 
How many times have we ran
last_profiled 
The last decisecond we force dumped profiling information Used to avoid spamming profile reads since they can be expensive (string memes)
last_run 
world.time of last fire, for tracking lag outside of the mc
last_type_processed 
The type of the last subsystem to be fire()'d.
make_runtime 
makes the mc main loop runtime
map_loading 
Are we loading in a new map?
olddrift 
Tickdrift as of last tick, w no averaging going on
processing 
Are we processing (higher values increase the processing delay by n ticks)
queue_head 
Start of queue linked list
queue_tail 
End of queue linked list (used for appending to the list)
skip_ticks 
Only run ticker subsystems for the next n ticks.
sleep_delta 
How long is the MC sleeping between runs, read only (set by Loop() based off of anti-tick-contention heuristics)
stack_end_detector 
Stack end detector to detect stack overflows that kill the mc's main loop
subsystems 
List of subsystems to process().
Proc Details
AttemptProfileDump
Attempts to dump our current profile info into a file, triggered if the MC thinks shit is going down Accepts a delay in deciseconds of how long ago our last dump can be, this saves causing performance problems ourselves
RunQueue
RunQueue - Run thru the queue of subsystems to run, running them while balancing out their allocated tick precentage Returns 0 if runtimed, a negitive number for logic errors, and a positive number if the operation completed without errors
laggy_byond_map_update_incoming
Warns us that the end of tick byond map_update will be laggier then normal, so that we can just skip running subsystems this tick.