squashable
This component allows something to be when crossed, for example for cockroaches.
Vars | |
loc_connections | signal list given to connect_loc |
---|---|
on_squash_callback | Special callback to call on squash instead, for things like hauberoach |
squash_chance | Chance on crossed to be squashed |
squash_damage | How much brute is applied when mob is squashed |
squash_flags | Squash flags, for extra checks etcetera. |
Procs | |
on_entered | Handles the squashing of the mob |
Var Details
loc_connections
signal list given to connect_loc
on_squash_callback
Special callback to call on squash instead, for things like hauberoach
squash_chance
Chance on crossed to be squashed
squash_damage
How much brute is applied when mob is squashed
squash_flags
Squash flags, for extra checks etcetera.
Proc Details
on_entered
Handles the squashing of the mob