creature 
Vars | |
| can_be_driven | If TRUE, this creature's movements can be controlled by the rider while mounted (as opposed to riding cyborgs and humans, which is passive) |
|---|---|
| can_use_abilities | If TRUE, this creature's abilities can be triggered by the rider while mounted |
Procs | |
| check_emote | If we're a cyborg or animal and we spin, we yeet whoever's on us off us |
| force_dismount | Yeets the rider off, used for animals and cyborgs, redefined for humans who shove their piggyback rider off |
| log_riding | Creatures need to be logged when being mounted |
| remove_abilities | Takes away the riding parent's abilities from the rider |
| setup_abilities | If the ridden creature has abilities, and some var yet to be made is set to TRUE, the rider will be able to control those abilities |
Var Details
can_be_driven 
If TRUE, this creature's movements can be controlled by the rider while mounted (as opposed to riding cyborgs and humans, which is passive)
can_use_abilities 
If TRUE, this creature's abilities can be triggered by the rider while mounted
Proc Details
check_emote
If we're a cyborg or animal and we spin, we yeet whoever's on us off us
force_dismount
Yeets the rider off, used for animals and cyborgs, redefined for humans who shove their piggyback rider off
log_riding
Creatures need to be logged when being mounted
remove_abilities
Takes away the riding parent's abilities from the rider
setup_abilities
If the ridden creature has abilities, and some var yet to be made is set to TRUE, the rider will be able to control those abilities