genetic_damage
Genetic damage, given by DNA consoles, will start to deal toxin damage past a certain threshold, and will go down consistently. Adding multiple of this component will increase the total damage. Can turn monkeys into gorillas.
Vars | |
minimum_before_damage | The amount of genetic damage a mob can sustain before taking damage |
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remove_per_second | The amount of genetic damage to remove per second |
total_damage | The total genetic damage on the mob |
toxin_damage_per_second | The amount of toxin damage to deal per second, if over the minimum before taking damage |
Var Details
minimum_before_damage
The amount of genetic damage a mob can sustain before taking damage
remove_per_second
The amount of genetic damage to remove per second
total_damage
The total genetic damage on the mob
toxin_damage_per_second
The amount of toxin damage to deal per second, if over the minimum before taking damage