faction_granter
component attached to items, lets them be used in hand once to add yourself to a certain faction one good example is the chaplain plushie that grants you the carp faction, making you friendly with them.
Vars | |
faction_to_grant | whichever faction the parent adds upon using in hand |
---|---|
grant_message | message given when granting the faction. |
holy_role_required | whether you need to be holy to get the faction. |
used | boolean on whether it has been used |
Procs | |
on_examine | signal called on parent being examined |
on_self_attack | signal called on parent being interacted with in hand |
Var Details
faction_to_grant
whichever faction the parent adds upon using in hand
grant_message
message given when granting the faction.
holy_role_required
whether you need to be holy to get the faction.
used
boolean on whether it has been used
Proc Details
on_examine
signal called on parent being examined
on_self_attack
signal called on parent being interacted with in hand