Daedalus Dock - Modules - TypesVar Details - Proc Details

edible

Vars

after_eatCallback to be ran for when you take a bite of something
bite_consumptionAmount of reagents taken per bite
bitecountAmount of bites taken so far
check_likedCallback to be ran for when the code check if the food is liked, allowing for unique overrides for special foods like donuts with cops.
eat_timeAmount of seconds it takes to eat this food
eatverbsMessage to send when eating
food_flagsFlags for food
foodtypesBitfield of the types of this food
initial_reagentsThe initial reagents of this food when it is made
junkinessDefines how much it lowers someones satiety (Need to eat, essentialy)
last_check_timeLast time we checked for food likes
microwaved_typeThe type of atom this creates when the object is microwaved.
on_consumeCallback to be ran for when you take a bite of something
tastesThe flavortext for taste (haha get it flavor text)
volumeThe initial volume of the foods reagents

Procs

CanConsumeChecks whether or not the eater can actually consume the food
IsFoodGoneMakes sure the thing hasn't been destroyed or fully eaten to prevent eating phantom edibles
OnCraftCalled when food is crafted through a crafting recipe datum.
OnMicrowaveCookedCorrects the reagents on the newly cooked food
OnProcessedCalled when food is created through processing (Usually this means it was sliced). We use this to pass the OG items reagents.
On_ConsumeDelete the item when it is fully eaten
TakeBiteThis function lets the eater take a bite and transfers the reagents to the eater.
TryToEatAll the checks for the act of eating itself and
UseByAnimalAbility to feed food to puppers
checkLikedCheck foodtypes to see if we should send a moodlet
edible_ingredient_addedResponse to an edible ingredient being added to parent.
on_enteredAbility to feed food to puppers
on_ooze_eatResponse to oozes trying to eat something edible
used_to_customizeResponse to being used to customize something

Var Details

after_eat

Callback to be ran for when you take a bite of something

bite_consumption

Amount of reagents taken per bite

bitecount

Amount of bites taken so far

check_liked

Callback to be ran for when the code check if the food is liked, allowing for unique overrides for special foods like donuts with cops.

eat_time

Amount of seconds it takes to eat this food

eatverbs

Message to send when eating

food_flags

Flags for food

foodtypes

Bitfield of the types of this food

initial_reagents

The initial reagents of this food when it is made

junkiness

Defines how much it lowers someones satiety (Need to eat, essentialy)

last_check_time

Last time we checked for food likes

microwaved_type

The type of atom this creates when the object is microwaved.

on_consume

Callback to be ran for when you take a bite of something

tastes

The flavortext for taste (haha get it flavor text)

volume

The initial volume of the foods reagents

Proc Details

CanConsume

Checks whether or not the eater can actually consume the food

IsFoodGone

Makes sure the thing hasn't been destroyed or fully eaten to prevent eating phantom edibles

OnCraft

Called when food is crafted through a crafting recipe datum.

OnMicrowaveCooked

Corrects the reagents on the newly cooked food

OnProcessed

Called when food is created through processing (Usually this means it was sliced). We use this to pass the OG items reagents.

On_Consume

Delete the item when it is fully eaten

TakeBite

This function lets the eater take a bite and transfers the reagents to the eater.

TryToEat

All the checks for the act of eating itself and

UseByAnimal

Ability to feed food to puppers

checkLiked

Check foodtypes to see if we should send a moodlet

edible_ingredient_added

Response to an edible ingredient being added to parent.

on_entered

Ability to feed food to puppers

on_ooze_eat

Response to oozes trying to eat something edible

used_to_customize

Response to being used to customize something