butchering
Vars | |
bonus_modifier | Percentage increase to bonus item chance |
---|---|
butcher_callback | Callback for butchering |
butcher_sound | Sound played when butchering |
butchering_enabled | Whether or not this component can be used to butcher currently. Used to temporarily disable butchering |
can_be_blunt | Whether or not this component is compatible with blunt tools. |
effectiveness | Percentage effectiveness; numbers above 100 yield extra drops |
speed | Time in deciseconds taken to butcher something |
Procs | |
Butcher | Handles a user butchering a target |
Var Details
bonus_modifier
Percentage increase to bonus item chance
butcher_callback
Callback for butchering
butcher_sound
Sound played when butchering
butchering_enabled
Whether or not this component can be used to butcher currently. Used to temporarily disable butchering
can_be_blunt
Whether or not this component is compatible with blunt tools.
effectiveness
Percentage effectiveness; numbers above 100 yield extra drops
speed
Time in deciseconds taken to butcher something
Proc Details
Butcher
Handles a user butchering a target
Arguments: