Daedalus Dock - Modules - TypesProc Details

ai_planning_subtree

A subtree is attached to a controller and is occasionally called by /ai_controller/SelectBehaviors(), this mainly exists to act as a way to subtype and modify SelectBehaviors() without needing to subtype the ai controller itself

Procs

SelectBehaviorsDetermines what behaviors should the controller try processing; if this returns SUBTREE_RETURN_FINISH_PLANNING then the controller won't go through the other subtrees should multiple exist in controller.planning_subtrees

Proc Details

SelectBehaviors

Determines what behaviors should the controller try processing; if this returns SUBTREE_RETURN_FINISH_PLANNING then the controller won't go through the other subtrees should multiple exist in controller.planning_subtrees