neck_bite 
Procs | |
| bite_mob | Called when biting a human. |
|---|---|
| on_owner_grab_change | Called when the owner grabs or releases an object. |
| select_target | Gets a possible victim, or returns null. |
Proc Details
bite_mob
Called when biting a human.
on_owner_grab_change
Called when the owner grabs or releases an object.
select_target
Gets a possible victim, or returns null.