neck_bite

Procs | |
bite_mob | Called when biting a human. |
---|---|
on_owner_grab_change | Called when the owner grabs or releases an object. |
select_target | Gets a possible victim, or returns null. |
Proc Details
bite_mob
Called when biting a human.
on_owner_grab_change
Called when the owner grabs or releases an object.
select_target
Gets a possible victim, or returns null.