projectile_attack
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Vars | |
default_projectile_spread | The variance in the projectiles direction |
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has_homing | If the projectile should home in on its target |
homing_turn_speed | The turning speed if there is homing |
projectile_sound | The sound played when a projectile is fired |
projectile_speed_multiplier | The multiplier to the projectiles speed (a value of 2 makes it twice as slow, 0.5 makes it twice as fast) |
projectile_type | The type of the projectile to be fired |
Var Details
default_projectile_spread
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The variance in the projectiles direction
has_homing
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If the projectile should home in on its target
homing_turn_speed
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The turning speed if there is homing
projectile_sound
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The sound played when a projectile is fired
projectile_speed_multiplier
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The multiplier to the projectiles speed (a value of 2 makes it twice as slow, 0.5 makes it twice as fast)
projectile_type
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The type of the projectile to be fired