code/game/objects/structures/guillotine.dm
GUILLOTINE_BLADE_MAX_SHARP | This is maxiumum sharpness and will decapitate without failure |
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GUILLOTINE_DECAP_MIN_SHARP | Minimum amount of sharpness for decapitation. Any less and it will just do severe brute damage |
GUILLOTINE_ANIMATION_LENGTH | How long the guillotine animation lasts |
GUILLOTINE_HEAD_OFFSET | How much we need to move the player to center their head |
GUILLOTINE_LAYER_DIFF | How much to increase/decrease a head when it's buckled/unbuckled |
GUILLOTINE_ACTIVATE_DELAY | Delay for executing someone |
Define Details
GUILLOTINE_ACTIVATE_DELAY
Delay for executing someone
GUILLOTINE_ANIMATION_LENGTH
How long the guillotine animation lasts
GUILLOTINE_BLADE_MAX_SHARP
This is maxiumum sharpness and will decapitate without failure
GUILLOTINE_DECAP_MIN_SHARP
Minimum amount of sharpness for decapitation. Any less and it will just do severe brute damage
GUILLOTINE_HEAD_OFFSET
How much we need to move the player to center their head
GUILLOTINE_LAYER_DIFF
How much to increase/decrease a head when it's buckled/unbuckled