Daedalus Dock - Modules - TypesDefine Details

code/game/objects/structures/guillotine.dm

GUILLOTINE_BLADE_MAX_SHARPThis is maxiumum sharpness and will decapitate without failure
GUILLOTINE_DECAP_MIN_SHARPMinimum amount of sharpness for decapitation. Any less and it will just do severe brute damage
GUILLOTINE_ANIMATION_LENGTHHow long the guillotine animation lasts
GUILLOTINE_HEAD_OFFSETHow much we need to move the player to center their head
GUILLOTINE_LAYER_DIFFHow much to increase/decrease a head when it's buckled/unbuckled
GUILLOTINE_ACTIVATE_DELAYDelay for executing someone

Define Details

GUILLOTINE_ACTIVATE_DELAY

Delay for executing someone

GUILLOTINE_ANIMATION_LENGTH

How long the guillotine animation lasts

GUILLOTINE_BLADE_MAX_SHARP

This is maxiumum sharpness and will decapitate without failure

GUILLOTINE_DECAP_MIN_SHARP

Minimum amount of sharpness for decapitation. Any less and it will just do severe brute damage

GUILLOTINE_HEAD_OFFSET

How much we need to move the player to center their head

GUILLOTINE_LAYER_DIFF

How much to increase/decrease a head when it's buckled/unbuckled