Daedalus Dock - Modules - TypesDefine Details

code/datums/status_effects/debuffs/drunk.dm

TIPSY_THRESHOLDThe threshld which determine if someone is tipsy vs drunk
/datum/status_effect/inebriatedThe drunk status effect. Slowly decreases in drunk_value over time, causing effects based on that value.
/datum/status_effect/inebriated/tipsyStage 1 of drunk, applied at drunk values between 0 and 6. Basically is the "drunk but no side effects" stage.
/datum/status_effect/inebriated/drunkStage 2 of being drunk, applied at drunk values between 6 and onward. Has all the main side effects of being drunk, scaling up as they get more drunk.
/atom/movable/screen/alert/status_effect/drunkStatus effect for being fully drunk (not tipsy).

Define Details

TIPSY_THRESHOLD

The threshld which determine if someone is tipsy vs drunk