code/datums/ai/generic/generic_behaviors.dm
/datum/ai_behavior/move_to_target | Moves to target then finishes |
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/datum/ai_behavior/use_in_hand | Use in hand the currently held item |
/datum/ai_behavior/use_on_object | Use the currently held item, or unarmed, on a weakref to an object in the world |
/datum/ai_behavior/find_and_set | *find and set |
/datum/ai_behavior/find_and_set/pawn_must_hold_item | Variant of find and set that fails if the living pawn doesn't hold something |
/datum/ai_behavior/find_and_set/edible | Variant of find and set that also requires the item to be edible. checks hands too |
/datum/ai_behavior/find_and_set/in_hands | Variant of find and set that only checks in hands, search range should be excluded for this |
/datum/ai_behavior/drop_item | Drops items in hands, very important for future behaviors that require the pawn to grab stuff |
/datum/ai_behavior/attack | This behavior involves attacking a target. |
/datum/ai_behavior/follow | This behavior involves attacking a target. |