code/__DEFINES/pain.dm
PAIN_THRESHOLD_DROP_ITEM | Chance to drop your held item passed here |
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PAIN_THRESHOLD_REDUCE_PARALYSIS | Chance to reduce paralysis duration passed here |
SHOCK_MIN_PAIN_TO_BEGIN | Stage at |
SHOCK_MAXIMUM | Maximum shock stage value |
SHOCK_AMT_FOR_FIBRILLATION | The amount of shock required for someone to be elligible for shock-induced fibrillation |
PAIN_AMT_PASSOUT | The amount of pain where the mob is rendered unconscious |
PAIN_AMT_BEGIN_SLOWDOWN | The amount of pain where movement slowdown beings |
BROKEN_BONE_PAIN_FACTOR | max_damage * this value is the amount of pain constantly applied when the limb bone is broken |
DISLOCATED_LIMB_PAIN_FACTOR | max_damage * this value is the amount of pain constantly applied when the limb is dislocated |
BONE_BREAK_APPLICATION_PAIN | The amount of pain applied immediately when a bone breaks |
Define Details
BONE_BREAK_APPLICATION_PAIN
The amount of pain applied immediately when a bone breaks
BROKEN_BONE_PAIN_FACTOR
max_damage * this value is the amount of pain constantly applied when the limb bone is broken
DISLOCATED_LIMB_PAIN_FACTOR
max_damage * this value is the amount of pain constantly applied when the limb is dislocated
PAIN_AMT_BEGIN_SLOWDOWN
The amount of pain where movement slowdown beings
PAIN_AMT_PASSOUT
The amount of pain where the mob is rendered unconscious
PAIN_THRESHOLD_DROP_ITEM
Chance to drop your held item passed here
PAIN_THRESHOLD_REDUCE_PARALYSIS
Chance to reduce paralysis duration passed here
SHOCK_AMT_FOR_FIBRILLATION
The amount of shock required for someone to be elligible for shock-induced fibrillation
SHOCK_MAXIMUM
Maximum shock stage value
SHOCK_MIN_PAIN_TO_BEGIN
Stage at