Daedalus Dock - Modules - TypesDefine Details

code/__DEFINES/blood.dm

HAS_BLOOD_DNAChecks if an object is covered in blood
GET_BLOOD_REFReturns a reference to a blood datum
BLOODY_FOOTPRINT_BASE_ALPHAMinimum alpha of footprints
BLOOD_AMOUNT_PER_DECALHow much blood a regular blood splatter contains
BLOOD_ITEM_MAXHow much blood an item can have stuck on it
BLOOD_POOL_MAXHow much blood a blood decal can contain
BLOOD_FOOTPRINTS_MINHow much blood a footprint need to at least contain

Define Details

BLOODY_FOOTPRINT_BASE_ALPHA

Minimum alpha of footprints

BLOOD_AMOUNT_PER_DECAL

How much blood a regular blood splatter contains

BLOOD_FOOTPRINTS_MIN

How much blood a footprint need to at least contain

BLOOD_ITEM_MAX

How much blood an item can have stuck on it

BLOOD_POOL_MAX

How much blood a blood decal can contain

GET_BLOOD_REF

Returns a reference to a blood datum

HAS_BLOOD_DNA

Checks if an object is covered in blood