Daedalus Dock - Modules - TypesDefine Details

code/__DEFINES/acid.dm

ACID_POWER_MELT_TURFThe acid power required to destroy most closed turfs.
OBJ_ACID_DAMAGE_MAXThe maximum amount of damage (per second) acid can deal to an /obj.
OBJ_ACID_VOLUME_MAXMaximum acid volume that can be applied to an /obj.
MOB_ACID_VOLUME_MAXMaximum acid volume that can be applied to a /mob/living.
TURF_ACID_VOLUME_MAXMaximum acid volume that can be applied to a /turf.
ACID_DECAY_BASEThe constant factor for the acid decay rate.
ACID_DECAY_SCALINGThe scaling factor for the acid decay rate.
ACID_OVERLAY_DEFAULTThe default icon state for the acid overlay. Not to be confused with the error icon state.
ACID_LEVEL_HANDBURNThe combined acid power and acid volume required to burn hands.

Define Details

ACID_DECAY_BASE

The constant factor for the acid decay rate.

ACID_DECAY_SCALING

The scaling factor for the acid decay rate.

ACID_LEVEL_HANDBURN

The combined acid power and acid volume required to burn hands.

ACID_OVERLAY_DEFAULT

The default icon state for the acid overlay. Not to be confused with the error icon state.

ACID_POWER_MELT_TURF

The acid power required to destroy most closed turfs.

MOB_ACID_VOLUME_MAX

Maximum acid volume that can be applied to a /mob/living.

OBJ_ACID_DAMAGE_MAX

The maximum amount of damage (per second) acid can deal to an /obj.

OBJ_ACID_VOLUME_MAX

Maximum acid volume that can be applied to an /obj.

TURF_ACID_VOLUME_MAX

Maximum acid volume that can be applied to a /turf.